Alle Publikationen
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2017
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(2017): Ali Baba and the Thief, Convention Emergence in Games. In: Journal of Artificial Societies and Social Simulation 20 (3), S. 1-6. DOI: 10.18564/jasss.3421
Abstract: In this paper we propose a model that supports the emergence of conventions via multi-agent learning in social networks. In our model, individual agents repeatedly interact with their neighbours in a game called Ali Baba and the Thief. An agent learns its strategy to play the game using the learning rule imitate-the-best. We show that some conventions prescribing peaceful behaviours can emerge after repeated interactions among agents inhabited in some social networks. Our experiments suggest that there are critical points of convention emergence in Ali Baba and the Thief. When the quotient of the amount of robbery and the initial utility is smaller than the critical point, the probability of convention emergence is high. The probability drops dramatically as long as the quotient is larger than the critical point.
Keywords: Computerspielwissenschaft, Design, Disziplin, Favoriten, Informations- & Kommunikationstechnik, Konventionen, Mensch-Technik-Relationen (MTR), Modelle/Theorien, Norm negotiation model, Observablen/Kriterien für sozial angemessenes Verhalten und dessen Bewertung, Realtechnik, Soziale Angemessenheit, Technik, Voraussetzungen für sozial angemessenes Verhalten 2009
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(2009): Norm negotiation in online multi-player games. In: Knowledge and Information Systems 18 (2), S. 137-156. DOI: 10.1007/s10115-008-0162-2
Abstract: In this paper, we introduce an agent communication protocol and speech acts for norm negotiation. The protocol creates individual or contractual obligations to fulfill goals of the agents based on the so-called social delegation cycle. First, agents communicate their individual goals and powers. Second, they propose social goals which can be accepted or rejected by other agents. Third, they propose obligations and sanctions to achieve the social goal, which can again be accepted or rejected. Finally, the agents accept the new norm by indicating which of their communicated individual goals the norm achieves. The semantics of the speech acts is based on a commitment to public mental attitudes. The norm negotiation model is illustrated by an example of norm negotiation in multi-player online gaming.
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