Alle Publikationen
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2018
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(2018): Alibis for Adult Play. A Goffmanian Account of Escaping Embarrassment in Adult Play. In: Games and culture 13 (3), S. 260-279. DOI: 10.1177/1555412017721086
DOI: http://www.ncbi.nlm.nih.gov/pubmed/29706842 Abstract: The social meanings of play sit at odds with norms of responsible and productive adult conduct. To be "caught" playing as an adult therefore risks embarrassment. Still, many designers want to create enjoyable, nonembarrassing play experiences for adults. To address this need, this article reads instances of spontaneous adult play through the lens of Erving Goffman's theory of the interaction order to unpack conditions and strategies for nonembarrassing adult play. It identifies established frames, segregated audiences, scripts supporting smooth performance, managing audience awareness, role distancing, and, particularly, alibis for play: Adults routinely provide alternative, adult-appropriate motives to account for their play, such as child care, professional duties, creative expression, or health. Once legitimized, the norms and rules of play themselves then provide an alibi for behavior that would risk being embarrassing outside play.
Keywords: accounts, adult play, adulthood, alibi, BEHAVIOR, Disziplin, embarrassment, Erving Goffman, frame analysis, Goffman, IDENTITY, Interaktion, Kulturtheorie, MODELS, play, motivational accounting system, Rechtfertigung, role distance, script, Spiel, spielen, theory of interaction, Theory of interaction (Goffman), TRANSITION, VOCABULARIES, Wissen um Normen, WORK -
(2018): Pervasive, hard-wired and male. Qualitative study of how UK adolescents view alcohol-related aggression. In: PLoS one 13 (2). DOI: 10.1371/journal.pone.0191269
DOI: http://www.ncbi.nlm.nih.gov/pubmed/29408910 Abstract: Laboratory studies of alcohol-inexperienced adolescents show that aggression can be primed by alcohol-related stimuli, suggesting that alcohol-related aggression is partly socially learned. Script theory proposes that alcohol-related aggression 'scripts' for social behaviors are culturally-available and learned by individuals. The purpose of the study was to understand the content and origins of alcohol-related aggression scripts learned by adolescents. This qualitative focus group study of 40 adolescents (ages 14-16 years) examined alcohol-related aggression scripts. Participants believed aggression and severe injury to be pervasive when young people drink. Viewed through a biological lens, participants described aggression as an 'instinctive' and 'hard-wired' male trait facilitated by intoxication. As such, alcohol-related aggression was not seen as intended or personally controllable and participants did not see it in moral terms. Females were largely viewed as either bystanders of inter-male aggression or potential victims of male sexual aggression. Participants attributed their views on the frequency and nature of alcohol-related aggression to current affairs and reality television, which they felt portrayed a reality of which they had little experience. The origins of the explicitly biological frameworks that participants used seemed to lie in pre-existing beliefs about the nature of gender differences. Perceptions of the pervasiveness of male alcohol-related aggression, and the consequent failure to view alcohol-related aggression in moral terms, could dispose some young people to alcohol-related aggression. Interventions could target (1) the beliefs that alcohol-related aggression is pervasive and uncontrollable in males, and (2) participants' dysfunctional views of masculinity that underpin those beliefs.
Keywords: Adolescent, Adolescent Behavior, Aggression, Alcohol Drinking, Alkohol, Annahme, dass Alkoholisiertheit das Verhalten unsteuerbar macht, chemisch / neurologisch / medikamentös / durch Substanzen, Disziplin, Einfluss von Medien, Einfluss von Vorurteilen, Geschlechterrollen, Humans, Male, Psychologie, script, script theory, social behaviour, socially learned, sozial erlerntes Verhalten, sozial konstruiert, Soziologie, United Kingdom 2017
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(2017): Detecting deceptive engagement in social media by temporal pattern analysis of user behaviors. A survey. In: Wiley Interdisciplinary Reviews: Data Mining and Knowledge Discovery 7 (5). DOI: 10.1002/widm.1210
Abstract: Deceptive engagement in social media, such as spamming, commenting, or rating with automatic scripts, spreading fabricated facts, seriously affects users' trust on online services. Given the large volumes of information generated by users, effectively spotting users involved such deceptive engagement has become a challenging problem. Recent research has shown that techniques for analyzing temporal behavioral patterns are critical to address such problem. In this study, we survey recent advances in these techniques. We first summarize three approaches to model temporal information. Then, by using representative application examples, we discuss recent approaches with respect to their applications to real-world large-scale social media. With a focus on the temporal perspective, we then discuss advantages and challenges of each approach. (C) 2017 John Wiley & Sons, Ltd
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(2017): Neural substrates of embodied natural beauty and social endowed beauty. An fMRI study. In: Scientific reports 7 (1). DOI: 10.1038/s41598-017-07608-8
DOI: http://www.ncbi.nlm.nih.gov/pubmed/28769082 Abstract: What are the neural mechanisms underlying beauty based on objective parameters and beauty based on subjective social construction? This study scanned participants with fMRI while they performed aesthetic judgments on concrete pictographs and abstract oracle bone scripts. Behavioral results showed both pictographs and oracle bone scripts were judged to be more beautiful when they referred to beautiful objects and positive social meanings, respectively. Imaging results revealed regions associated with perceptual, cognitive, emotional and reward processing were commonly activated both in beautiful judgments of pictographs and oracle bone scripts. Moreover, stronger activations of orbitofrontal cortex (OFC) and motor-related areas were found in beautiful judgments of pictographs, whereas beautiful judgments of oracle bone scripts were associated with putamen activity, implying stronger aesthetic experience and embodied approaching for beauty were elicited by the pictographs. In contrast, only visual processing areas were activated in the judgments of ugly pictographs and negative oracle bone scripts. Results provide evidence that the sense of beauty is triggered by two processes: one based on the objective parameters of stimuli (embodied natural beauty) and the other based on the subjective social construction (social endowed beauty).
Keywords: ACTIVATION, APPRAISAL, ATTRACTIVENESS, Attraktivität, beauty, Beeinflussung der Bewertung moralischer Urteile, Bewertung von sozialem Verhalten (/sozialer Angemessenheit), BRAIN, CORTEX, Disziplin, Einfluss von ästhetischer Vorprägung/Erziehung, FACES, interdisziplinär, Kulturtheorie, LATERALIZATION, Observablen/Kriterien für sozial angemessenes Verhalten und dessen Bewertung, PAINTINGS, Psychologie, schönheit, Schönheit/Attraktivität, script, social endowered beauty, sozial konstruiert, soziale Konstruktion, SYMMETRY, VISUAL AESTHETIC PERCEPTION 2016
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(2016): Use of the Social Cognitive Theory to Frame University Students’ Perceptions of Cheating. In: Journal of Academic Ethics 14 (1), S. 49-69. DOI: 10.1007/s10805-015-9252-4
Abstract: The purpose of this qualitative study was to examine the perceptions related to ethics and cheating among a representative sample of primarily female undergraduate students, compared to trends reported in the literature. Focus groups were organized to discuss nine scripted questions. Transcripts and audiotapes were analyzed and four main themes emerged: demographics of those who cheat, students' perceptions of cheating, the role of technology in cheating, and consequences of cheating, including students' attitudes and behaviors related to reporting cheating incidents. Bandura's Social Cognitive Theory (SCT) served as the theoretical framework to understand students' varying perceptions of and justification for cheating, as well as the dynamics of honor code violations, via group discussion. Viewpoints on cheating were regularly discussed and contradictory views were identified related to frequency and justification for cheating. Utilizing the constant comparative method, students mentioned time limitations, and pressure from peers, parents, and professors as reasons to cheat. They also discussed pressures to achieve high grades for acceptance into graduate programs. Students were also reluctant to report their classmates for cheating incidents. Repeated and comprehensive education on ethical behavior is warranted.
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(2016): Pluralism, social cognition, and interaction in autism. In: Philosophical Psychology 30 (1-2), S. 161-184. DOI: 10.1080/09515089.2016.1261394
Abstract: In this paper, I investigate social cognition and its relation to interaction in autism from the perspective of a pluralist account of social understanding by considering behavioral as well as neuroscientific findings. Traditionally, researchers have focused on mental state reasoning in autism, which is uncontroversially impaired. A pluralist account of social cognition aims to explore the varieties of social understanding that are acquired throughout ontogeny and may play a role in everyday life. The analysis shows that children with autism are well able to understand other people's behavior by considering social rules and norms, scripts, and stereotypes. Moreover, some individuals with autism succeed in understanding other people's behavior in terms of mental states by employing explicit behavioral rules as a compensatory strategy. The paper ends with a discussion of the social cognitive (dys)functions in autism and their relation to the motivation of individuals with autism to engage in social interaction.
Keywords: Angesicht, ASPERGER-SYNDROME, Autism spectrum disorder, Beeinflussung sozial angemessenen Verhaltens, Blick, Disziplin, EYE GAZE, FALSE BELIEF, Interaction, Interaktion, JOINT ATTENTION, mental states, mental states reasoning, mentale Zustände, MIRROR-NEURON SYSTEM, NORMAL-CHILDREN, Observablen/Kriterien für sozial angemessenes Verhalten und dessen Bewertung, OF-MIND DEVELOPMENT, OTHERS ACTIONS, Pathologie, PERSPECTIVE-TAKING, Philosophie, pluralist theories, Psychologie, script, Social Cognition, soziale Kognition, SPECTRUM DISORDERS -
(2016): The Detour of an Obstetric Technology. Active Management of Labor Across Cultures. In: Medical anthropology 35 (1), S. 17-30. DOI: 10.1080/01459740.2015.1091817
DOI: http://www.ncbi.nlm.nih.gov/pubmed/26484745 Abstract: Active management of labor (AML) is an obstetric technology developed in Ireland in the 1970s to accelerate labor in nulliparous women. This technology achieved rapid success in Great Britain and in English-speaking countries outside America, which adopted it before many other states around the world. In this article, I explore AML's technical and social characteristics when it was first designed, and then examine its local inflections in a Jordanian and a Swiss maternity hospital to shed light on the ways its transnational circulation modifies its script. I argue that its application is shaped by local material constraints and specific sociocultural configurations, gender regimes, and hospital cultures. Finally, I make a comparative analysis of AML practices in these two settings and in the foundational textbook to disentangle the technical and sociocultural components modeling its local applications.
Keywords: Active management of labor (AML), ANTHROPOLOGY, Disziplin, Ethnology, Female, Geburt, Gender, Human Body, Humans, Jordan, Konventionen, Kriterien für sozial angemessenes Verhalten und dessen Bewertung, Kultur, Kulturdifferenz, Kulturspezifizität, Kulturtechnik, Kulturtheorie, Kulturvergleich, labor, Medical, Medizin, Normen, Observablen, Obstetrics, Pregnancy, script, Switzerland, Women -
(2016): Accessible Robots for Improving Social Skills of Individuals with Autism. In: Journal of Artificial Intelligence and Soft Computing Research 6 (4). DOI: 10.1515/jaiscr-2016-0020
Abstract: This paper reports on an ongoing project between members of the computer science and special education departments of Bradley University and Murray State University, detailing the robotic platforms developed and investigated as a potential tool to improve social interactions among individuals with Autism Spectrum Disorders (ASD). Development of a fourth generation robotic agent is described, which uses economically available robotic platforms (Lego NXT) as Socially Assistive Robotics (SAR), combined with direct instruction pedagogy and social scripts to support an alternative educational approach to teaching social behavior. Specifically, in this fourth generation, changes to the physical design of the robots were made to improve the maintainability, reliability, maneuverability, and aesthetics of the robots. The software architecture was designed for modularity, configurability, and reusability of the software.
Keywords: Assitive technology, Autism, Autism spectrum disorder, Autism Spectrum Disorders (ASD), Interaktion, interdisziplinär, Mensch-Maschine-Kommunikation, Mensch-Technik-Relationen (MTR), Pathologie, Realtechnik, robot teacher, script, Serviceroboter, Social robotic, Social Skills, Socially Assistive Robotics (SAR), Soziale Robotik, Soziosensitive Systeme, teaching social behaviour, Technik, Telemanipulation, Telerobotics -
(2016): Let justice be done. A performative view on Portuguese criminal trial procedures. In: Communication and Critical/Cultural Studies 13 (4), S. 400-415. DOI: 10.1080/14791420.2016.1160137
Abstract: Based on fieldwork at criminal courts in the metropolitan area of Lisbon, the article examines the performativity of criminal justice. The written and unwritten rules of criminal trial procedures are analysed as judicial scripts that guide the “making” of Justice. The formalities of the criminal trial, like those that prescribe the correct behaviour of defendants in Portuguese courts, are tied to the liminality of their social standing and their betwixt-and-between position in the court and in society. Script compliance is discussed as a central element within the production of criminal justice. Finally, the article suggests a performative view of justice, drawing on Butler's ideas regarding the enactment and construction of notions of gender.
Keywords: Beeinflussung der Bewertung moralischer Urteile, Bewertung von sozialem Verhalten (/sozialer Angemessenheit), Body, criminal justice, criminal proceedings, Erwartungen, Kooperation, legal anthropology, performance, Portugal, Rechtswissenschaft, Rollen, script, script compliance, Situationsbedingter Kontext, Soziale Hierarchie, Soziale Klasse / Schicht, Sozialer Raum / Kultureller Kontext 2014
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(2014): Freedom as Going Off Script. In: Hypatia 29 (2), S. 355-370. DOI: 10.1111/hypa.12033
Abstract: In this manuscript I explore an example of an over-privileged white woman who encounters two young Black men in a parking garage stairwell. Two related axioms are central to the oppressive script that lies before these subjects: the hetero-patriarchal axiom that women are not safe alone at night and the racist axiom that Black men, especially young ones, are dangerous. These axioms are intended to ensure a practical conclusion white women and Black men are supposed to avoid each other thereby conferring legitimacy on the white male, hetero-patriarchal order. If this is a performance of oppression, we must ask, what is the performance of freedom? Freedom, I argue, is the practice of allowing and encouraging a subject's multiple selves to interact so that one may devise and pursue courses of action that have been strategically hidden by systems of domination designed to cultivate pliant agency. My project augments accounts of multiplicitous subjectivity wherein our multiple social worlds socially constitute persons as both oppressor and oppressed, empowered and pliant. The practice of freedom conceived here acknowledges multiplicity while positioning us to seek feminist and antiracist futures that are not configured by oppression.
Keywords: Beeinflussung der Bewertung moralischer Urteile, Bewertung von sozialem Verhalten (/sozialer Angemessenheit), Disziplin, Einfluss von Vorurteilen, Erwartungen, Erwartungserwartung, Gender, Geschlecht, going off-script, Image, Kulturtheorie, multiplicitous subjectivity, Philosophie, Rollenermöglichung durch "going off-script", script, Soziale Rolle, Sozialverhalten -
(2014): Historical Research on Cultural Life Scripts. An Exploration of Opportunities and Future Prospects. In: Historical social research - Historische Sozialforschung 39 (1), S. 7-18
Abstract: " Die Historische Forschung von Lebensskripten: Moglichkeiten und Perspektiven". People live their lives guided by images and assumptions based on dominant representations of an idealized life that are shared with others in the community. They view the representation of an idealized life as a "cultural life script." The cultural life script provides a conceptual link between individual and society. Such cultural life scripts are not fixed but change in the face of new ideas and in response to changing social en economic structures and conditions. For that reason, scientific research based on cultural life scripts is not only a challenge for sociologists, social psychologists and anthropologists, but also for cultural historians, social historians and historical demographers. Seven contributions of the Nijmegen based research group Self, Script and Society have been selected to show the wide variety of research possibilities of cultural life scripts within the domain of historical research and to place cultural life scripts more firmly on the future agenda of historians.
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(2014): Minds as social institutions. In: Phenomenology and the Cognitive Sciences 13 (1), S. 121-143. DOI: 10.1007/s11097-013-9324-0
Abstract: I will first discuss how social interactions organize, coordinate, and specialize as "artifacts," tools; how these tools are not only for coordination but for achieving something, for some outcome (goal/function), for a collective work. In particular, I will argue that these artifacts specify (predict and prescribe) the mental contents of the participants, both in terms of beliefs and acceptances and in terms of motives and plans. We have to revise the behavioristic view of "scripts" and "roles"; when we play a role we wear a "mind." No collective action would be possible without shared and/or ascribed mental contents. This is also very crucial for a central form of automatic mind-reading (mind ascription). Second, I will argue that often what really matters is the ascribed/prescribed, worn, mind not the real, private one. We have to play (like in the symbolic play) "as if" we had those mental contents. This social convention and mutual assumption makes the interaction work. The ascribed beliefs and goals are not necessarily explicitly there; they might be just implicit as inactive (we act just by routine and automatically) or implicit as potential. The coordination and social action works thanks to these "as if" (ascribed and pretended) minds, thanks to those conventional constructs. Our social minds for social interactions are coordination artifacts and social institutions.
Keywords: als ob, belief in beliefs, Coordination, coordination artifacts, Extended mind, Interaktion, Kooperation, Kognitionswissenschaft/Social Sciences/Humanities, Konventionen, philosophy of mind, script, Social frames, Social institutions, social interaction, soziale Kognition, theory of mind, Überzeugungen, Voraussetzungen für sozial angemessenes Verhalten -
(2014): Generating Task-Oriented Interactions of Service Robots. In: IEEE Transactions on Systems, Man, and Cybernetics: Systems 44 (8), S. 981-994. DOI: 10.1109/TSMC.2014.2298214
Abstract: Human-robot interaction (HRI) may play a key role in enhancing a robot's capability in practical service tasks, allowing productive human-robot collaboration. To obtain appropriate human aid for conducting tasks, a robot should be capable of generating meaningful questions regarding the task procedures in real time and applying the results to modify its task plans or behaviors. However, few studies on integrating robot task management and HRI in such high-level task planning exist. In this paper, we propose a new scheme of script-based task planning and HRI that supports the planning and is generated by it. The planning operates on a set of plain and easily writable task procedures, or scripts. The approach produces robust, practical, and easy-to-manipulate robot behavior. Based on the scripts, the system identifies plan ambiguities that require interaction with humans, and resolves them using the human response. The interaction thus generated is highly relevant and task-oriented. The robot learns from the interaction history to improve its subsequent planning in general, or personalize it. Two simulation cases, of a home service and a museum-guide robot, are presented to show how the robots lead appropriate interaction and smoothly adjust their task plans to user commands or responses. Such close integration of HRI and robot task planning is expected to advance the practicality of service robots.
Keywords: ALIGNMENT, Communication, CONTROL ARCHITECTURE, Design, human-robot interaction, INTEGRATION, KNOWLEDGE, Mensch-Technik-Relationen (MTR), MIND, PROGRAMS, Realtechnik, Science and Technology Studies (STS), script, script-based task planning, service robot, Serviceroboter, Soziale Robotik, task-oriented interaction, Technik 2013
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(2013): Robotherapy with Dementia Patients. In: International Journal of Advanced Robotic Systems 10 (1). DOI: 10.5772/54765
Abstract: Humanoids have increasingly become the focus of attention in robotics research in recent years, especially in service and personal assistance robotics. This paper presents the application developed for humanoid robots in the therapy of dementia patients as a cognitive stimulation tool. The behaviour of the robot during the therapy sessions is visually programmed in a session script that allows music to play, physical movements (dancing, exercises, etc.), speech synthesis and interaction with the human monitor. The application includes the control software on board the robot and some tools like the visual script generator or a monitor to supervise the robot behaviour during the sessions. The robot application's impact on the patient's health has been studied. Experiments with real patients have been performed in collaboration with a centre of research in neurodegenerative diseases. Initial results show a slight or mild improvement in neuropsychiatric symptoms over other traditional therapy methods.
2012
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(2012): Mind Scripting. In: Science, Technology, & Human Values 37 (6), S. 684-707. DOI: 10.1177/0162243911401633
Abstract: The interventionist turn in science and technology studies (STS) increasingly involves researchers with practices of technology development and thus entails the need for appropriate methodologies. Based in software engineering, this article introduces the deconstructive technique of "mind scripting" as a method for analyzing processes of the co-materialization of gender and technology and as a tool to support cooperative, reflective work practices. Anchored in critical design approaches, "mind scripting" is a means for development teams to disclose discourses implicitly guiding work practices in order to make negotiable the underlying value systems. After discussing its foundation in deconstructivist feminist theory, the author illustrates how the method is applied by drawing on selected empirical results. Generating insights into the reproduction of hegemonic social discourses in development processes, "mind scripting" enables the rethinking of established ways of doing.
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(2012): Between Homo Sociologicus and Homo Biologicus. The Reflexive Self in the Age of Social Neuroscience. In: Science & Education 21 (10), S. 1507-1526. DOI: 10.1007/s11191-012-9447-7
Abstract: The social sciences rely on assumptions of a unified self for their explanatory logics. Recent work in the new multidisciplinary field of social neuroscience challenges precisely this unproblematic character of the subjective self as basic, well-defined entity. If disciplinary self-insulation is deemed unacceptable, the philosophical challenge arises of systematically bringing together neurological, psychological, sociological, and anthropological dimensions of analysis in one framework such as dynamic systems theory; and of finding bridging concepts such as memory, social cognition, and cultural scripts that can facilitate the cross disciplinary study of the reflexive self. Relying on the systemic philosophy of science developed by Mario Bunge, this paper takes some steps in this direction.
Keywords: Cognition, cultural scripts, Culture, dynamic systems theory, History and Philosophy of Science, Kognitionswissenschaft/Social Sciences/Humanities, Konstruktion des Selbst, Mario Bunge, MEMORY, Modelle/Theorien, SCIENCE, PSYCHOLOGY, script, SELVES, Social Cognition, soziale Kognition, STRANGE BEDFELLOWS, subjective self 2011
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(2011): The ghosts in the computer. The role of agency and animacy attributions in "ghost controls". In: PLoS one 6 (11). DOI: 10.1371/journal.pone.0026429
DOI: http://www.ncbi.nlm.nih.gov/pubmed/22073165 Abstract: Three studies evaluated the role of 4-year-old children's agency- and animacy-attributions when learning from a computerized ghost control (GC). In GCs, participants observe events occurring without an apparent agent, as if executed by a "ghost" or unobserved causal forces. Using a touch-screen, children in Experiment 1 responded to three pictures in a specific order under three learning conditions: (i) trial-and-error (Baseline), (ii) imitation and (iii) Ghost Control. Before testing in the GC, children were read one of three scripts that determined agency attributions. Post-test assessments confirmed that all children attributed agency to the computer and learned in all GCs. In Experiment 2, children were not trained on the computer prior to testing, and no scripts were used. Three different GCs, varying in number of agency cues, were used. Children failed to learn in these GCs, yet attributed agency and animacy to the computer. Experiment 3 evaluated whether children could learn from a human model in the absence of training under conditions where the information presented by the model and the computer was either consistent or inconsistent. Children evidenced learning in both of these conditions. Overall, learning in social conditions (Exp. 3) was significantly better than learning in GCs (Exp. 2). These results, together with other published research, suggest that children privilege social over non-social sources of information and are generally more adept at learning novel tasks from a human than from a computer or GC.
2008
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(2008): Private emotions versus social interaction. A data-driven approach towards analysing emotion in speech. In: User Modeling and User-Adapted Interaction 18 (1-2), S. 175-206. DOI: 10.1007/s11257-007-9039-4
Abstract: The 'traditional' first two dimensions in emotion research are VALENCE and AROUSAL. Normally, they are obtained by using elicited, acted data. In this paper, we use realistic, spontaneous speech data from our 'AIBO' corpus (human-robot communication, children interacting with Sony's AIBO robot). The recordings were done in a Wizard-of-Oz scenario: the children believed that AIBO obeys their commands; in fact, AIBO followed a fixed script and often disobeyed. Five labellers annotated each word as belonging to one of eleven emotion-related states; seven of these states which occurred frequently enough are dealt with in this paper. The confusion matrices of these labels were used in a Non-Metrical Multi-dimensional Scaling to display two dimensions; the first we interpret as VALENCE, the second, however, not as AROUSAL but as INTERACTION, i.e., addressing oneself (angry, joyful) or the communication partner (motherese, reprimanding). We show that it depends on the specifity of the scenario and on the subjects' conceptualizations whether this new dimension can be observed, and discuss impacts on the practice of labelling and processing emotional data. Two-dimensional solutions based on acoustic and linguistic features that were used for automatic classification of these emotional states are interpreted along the same lines.
Keywords: AIBO, annotation, Arousal, categories, Communication, data-driven, deutsche Community, dimensions, emotion, emotion research, Emotionserkennung, Emotionssensitive Systeme, Interaction, Interaktionspartner, Kognitionswissenschaft/Social Sciences/Humanities, Kommunikation, Mensch oder Maschine, Mensch-Technik-Relationen (MTR), non-metrical multi-dimensional scaling, Psychologie, Rolle von Emotion, Realtechnik, script, Soziosensitive Systeme, speech, Technik, Valence
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