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  • 2017

  • Ahamed, Syed V. (2017) : Timing Sequences and Influence of Time In: Ahamed, Syed V.: Evolution of knowledge science: Myth to medicine : intelligent internet-based humanist machines: Cambridge, MA: Morgan Kaufmann, S. 249-264

    Abstract: In this chapter, we present a computational-based framework for the representation of social interactions. A knowledge/social machine can thus analyze, scrutinize, enhance, and improve any interaction process. In a rational setting, computer-aided social processes can be smooth and directionally convergent without irritations, misunderstandings, and emotionally exhausting. In an emotional setting, computer-aided social interactions can be accepting, forgiving, and adjusting. Since almost all social entities have a fair proportion of intelligence and emotion content in their dealings, the machine can so adjust the tone of the interaction to be intellectual yet emotionally satisfying and also be emotionally gratifying yet intellectually rewarding. The mode of interaction can be made mood, situation, culture, and time dependent. The role of the machine becomes desirable in corporate and national negotiations where the situation is generally depicted by a zero-sum game strategy. Fairness and risk are both explored for both the participants simultaneously. When the situation is depicted by nonzero-sum game strategy, the machine will search the Internet knowledge bases to find a creative conclusion of the social interactions by introducing other linked objects into the negotiation process with time, and timings are negotiable parameters. It is also foreseeable that such machines will train the next generation of adolescents in the art of social elegance and work creative solutions for social problems thus reducing social friction in the society.

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